What are some of the most effective ways to strike a realistic balance between ultra-low latency and synchronization? Tim Siglin, Founding Executive Director, Help Me Stream Research Foundation, and ...
Tim Siglin, Founding Executive Director, Help Me Stream Research Foundation, and Contributing Editor, Streaming Media, sits down with Daniel Alinder, Chief Executive Officer, Vindral, to discuss ...
The latest version of the Oculus Integration for Unity, v23, adds experimental OpenXR support for Quest and Quest 2 application development. A new technique for reducing positional latency called ...
NexPlayer and Videon have announced support for the synchronization of OTT video arrival times for all end users, featuring interoperability between NexPlayer’s Android and iOS player SDKs, Amazon Web ...
The state of audio and video synchronicity in the broadcast world is definitely improving, but deficiencies are still apparent on some broadcasts, particularly sports. Audio/video synchronization ...