Splash the otter was bored. So, he did what any intelligent mammal with dexterous paws would do. He pushed his plastic sleeping crate across the room and up against the door. Splash then hopped onto ...
School’s out. Teens are bored. And the siren call of social media and video games beckons. Parents and caregivers bungling through new summer routines, or lack thereof, have long sought to balance the ...
Unity 6 is getting its first update in 2025 with higher frame rates, improved performance, support for foldable Android screens, and more promises in Unity 6.1. The update marks the first of three ...
Dianne de Guzman is the regional editor for Eater’s Northern California/Pacific Northwest sites, writing about restaurant and bar trends, upcoming openings, and pop-ups for the San Francisco Bay Area, ...
Apple is adding six new background options for Safari in iOS 18.2 and macOS Sequoia 15.2. Head below to download each one for use anywhere outside of Safari as well as the recently introduced M4 “iMac ...
Sara Moniuszko is a health and lifestyle reporter at CBSNews.com. Previously, she wrote for USA Today, where she was selected to help launch the newspaper's wellness vertical. She now covers breaking ...
U has finally terminated the controversial runtime fees, while reverting to the typical SaaS subscription price hikes effective 2025 onwards. However, it remains to be when we may see the erosion in ...
Unity has ditched a controversial fee it was charging game developers. The game engine maker says it’s focusing on its seat-based subscription fee (i.e. an annual payment for each person using the ...
Unity is scrapping its Runtime Fee and returning to its previous seat-based subscription model, with price increases for Unity Pro and Unity Enterprise users. This decision, announced by Unity CEO ...
A year to the day since the announcement, and after several revisions and community backlash, Unity is ending its unpopular pricing scheme. A year to the day since the announcement, and after several ...
Unity is canceling its controversial Runtime Fee and returning to a more traditional subscription model for its popular video game engine used by small and big developers worldwide. However, the price ...